Silent Hill Remake Demo: The Journey


The Silent Hill Remake Concept Demo is now available for download! It is a complete project and will not be continued.

Welcome to ZTO, and thanks for checking this out! The following is a recollection of my personal experience making this game.

I'm not sure where to begin, but making this game was a hell of a ride. It is now a part of me. Some people might look at this as another throwaway indie horror game (even being a SH remake) but to me its something I will always be proud of and look back on at how I began presenting my passion work to the world.

5 grueling months for 5 minutes of play.

I was having a tough time with life, and I was ready to put the work in to change that. Although I've been practicing making games for years in my little free time, I made the decision to finally do something I planned long ago. Remake a scene from one of my favorite games. I asked myself how can I start off with something AWESOME but small. Then bam, I remembered Silent Hill 1 and we the fans got no love on its 20th birthday. So I decided I was going to remake Harry's nightmare as my first project. I wanted to do this for YEARS anyway but never got around to doing it, so it was a big step forward.

I had to go through HOURS of info research and gameplay viewing (as well as playthroughs myself) in order to get EVERY detail about the original game as I could. Luckily I ran into the english book translation (Thanks to Ducky) and model extractions (Thanks to Gyromancy) from the OG game. Of course I wasn't going to use the actual assets, so I began tracing in 3d. This resulted in a 99% faithful rebuild of the world from scratch.  It was a truly intimate experience with one of my favorite games of all time. Seeing the ins and outs of the world through Team Silents eyes, and even partly walking in their development shoes in my own way. Breathtaking to be honest.

Sometimes I can't believe I got this done. Through working a full time job that sucked, taking care of my beautiful family. Swapping between 2 places to live every other day for half the development; I got this done. It was all taking an emotional toll on me, but there was no escape anyway, so I stuck to it.

I worked on it almost obsessively, every day. Taking a day or two away from it here and there when I was feeling burnt out. But my goal was to get it done by the first minute of Halloween, but the intro wasn't ready, so I cut it down to just the ending part right before Alessa appears on the road. I originally wanted to have an entire driving sequence matching the one in the OG game. With Cybil riding past Harry and everything, along with the Silent Hill theme playing from the radio as a weird immersive easter egg. I even have the motorcycle finished and hidden behind Harry's jeep in the 3D scene, but it would've taken far too long. I also wanted to include the conversation between Harry and Cheryl in the jeep that was in the Silent Hill novel, with my own daughter playing Cheryl. But that was too much and there was definitely no time.

Now when it comes to Harry's voice, I didn't know how to be him, as he lacked any sort of believable personality. In hindsight it wasn't the best idea to curse up a storm, so I updated most of it out.

The last 2 days making this was so crazy. I stood up for 2 days (even through my 7 hour shift at a BUSY ass restaurant) just to make sure I completed it and tied all the loose ends. I was 8 hours late for my deadline, but I got it done.

As wrecking as this journey was, I had a lot of fun. I put a lot of love and passion into it, and I'm so happy you all get to play or watch it, but I'm glad its over. My mind is at ease. 

Now its time to continue and reveal some projects I had put to the side before starting the SH remake, so stayed tuned for that. You can expect similar fidelity more or less. Thanks for reading!

Get SILENT HILL: Remake (Concept)

Comments

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Congratulations on getting this done.  Not only that, but it's interesting to read about the hectic circumstances going on in your life surrounding the development of this project.  I'm sure you had plenty of excuses to take the easy out and not complete this (work is too busy, family life is too demanding, this project is taking up way too much time, what if no one likes this, etc.) but the bottom line is that you completed it...not to mention the results are fantastic.  This is the type of work that inspires guys like me who are more prone to taking the easy way out.  Well done.